Notes from the Lab Intel Integrated Graphics: We were greeted with another error when attempting to run the Intel benchmarks: Once again, we see that regardless of resolution the GeForce 6200 and Radeon X600 Pro perform identically to one another. We see that at 640x480 and even a little bit at 800圆00, there are some elements of CPU limitations, but by the time you're at 1024x768, most of the CPU limitations have faded away. The standings are similar in Halo to what we've already seen, with the X700 leader, and the 6200 basically performing as well as the X600 Pro. We ran the built-in timedemo with the - use20 extension to force Pixel Shader 2.0 shaders when possible. It is still pretty fun and well played, thanks to its multi-player modes and thus, we still use it as a benchmark. Although Halo 2 is due out next month on the Xbox, the only Halo action that PC gamers will be getting is from the currently available Halo PC title.
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